My Projects


(2026-03-20)
Serial Experiments Lain PSX
(Offline WebGL build)

Is Spring break, so I decided to spend the last 3 days in compiling LainTSX into a macOS .app using Electron, npm and vite. This port was a relatively hard task because I had to change all paths to have them being relative and the media to be .ogg/webm instead of .mp4. (I also did a Windows build if someone wants to try it.)